This same thing happened when I tried to install SKSE for the first time, there are 10 different youtube videos on that same topic that install it in COMPLETELY different ways. I am getting tired of mods with special installation procedures NOT PUTTING THOSE PROCEDURES IN BIG TEXT. So, what special magician magic do I have to do to make FNIS work? What sorcery is required? I said f*ck it and am currently clean installing Skyrim SE for the 5th time because trying to fix a single issue just causes domino damage to all other mods. So I tried re-installing the mods in the "correct order" and XP32 came up with errors in NMM, along with FNIS. I tried installing the required mods (XP32, FNIS, CBBE, CBE physics) and used LOOT, but upon starting a new game a popup was spat at me:įNIS error, last generation failed, or something along those lines. How do you run a mod? Do I just start a game with only one mod installed, having to go through a 10 minute start game sequence just to verify a mod or click a box? I am just trying to get CBBE to work with CBE physics in SSE, I keep reading on old threads that I have to "run" FNIS before installing other animation mods.
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